If you follow video games at all, it probably won’t surprise you to learn that Super Smash Bros. Ultimate – released barely over two months ago – has become Nintendo’s fastest selling game. The multiplayer fighting game is a hit with hardcore and casual players alike, with its colorful selection of stages, items, and characters setting it apart from the crowd.
Since the original Super Smash Bros. was released in 1999, the character roster has grown from twelve to over seventy different options. Of course, we’re still waiting on the new DLC (“downloadable content”) characters. Nintendo announced that Joker from Persona 5 will be joining the roster in February, but the other newcomers remain a mystery.
I understand the speculation train has long since left the station, and everyone and their cousin has put out a video or article about who they want to see in Super Smash Bros. Ultimate. I’m going to do my own anyway. After much deliberation, I’ve compiled a list of five characters I think would be good fits for the SSBU stage – not necessarily ones I think are likely to make it there, but if I were in charge, I’d pick them.
First things first, we need some good background music. This is most definitely not a ploy to get you to listen to one of my favorite soundtracks of all time. Not at all.
Way back in May of last year, I read a book titled Steelheart by Brandon Sanderson which I really enjoyed. After reading it, I noticed that there were writing lessons that could be gathered from the story, and I compiled those ideas into a blog post I called “Writing Lessons from Steelheart.” Since then, I haven’t written any more “Writing Lessons” blog posts, but that changes today.
As you may or may not know, I am slightly obsessed with enjoy a series of video games called Ace Attorney. To make a long story short, you play as Phoenix Wright, a rookie defense attorney, as he investigates crimes and defends the innocent from wrongful convictions. As you can imagine, these games don’t feature a lot of fast-paces gameplay – instead, they focus more on puzzle-solving and logical thinking as you put the pieces of the case together and determine the truth.
Because of this, Ace Attorney happens to be heavily story-driven. It’s like reading a mystery novel, except you’re the main character. With all of the story and narration involved in these games, it makes sense that there are a lot of writing lessons that can be learned from them.
Since there are a lot of games in this series, I’m just going to focus on the first three, Phoenix Wright: Ace Attorney, Justice for All, and Trials & Tribulations, which actually fit together like a trilogy. I vaguely hint at a few plot points, but I did my best to keep everything spoiler-free. Without further ado, here are some writing lessons from the Ace Attorney Trilogy!