Transistor was the first Supergiant Games title that I played, and I had no idea what I was getting into. I fell in love with its art, music, and mechanics that were unlike anything else I had ever played before. It was what opened the door for me to try Bastion and, later on, Hades.
Like Bastion, Transistor is also about decisions. However, it is not about how or why we choose one thing over another, but instead one’s right to make decisions at all.
Video games are driven by decisions. The primary thing that sets video games apart from film or literature is the level of interaction involved, and that interaction comes through making decisions.
These days, there are entire genres of video games dedicated to decision-making, like visual novels. Apart from that, making choices is still a core part of narrative-driven games in other genres.
Bastion, the first game developed by Supergiant Games in 2011, is a typical action RPG on the surface. Beneath that, however, is a well-written story that culminates in two very charged decisions at the end of the game. The final scenes of Bastion have stuck with me since I finished the game a few months ago, and today, I’m going to take a closer look at what makes the game’s conclusion work so well.
Since I’m discussing the end of the game, spoilers for Bastion are below! I highly recommend playing the game for yourself first, but if you already have or just aren’t really a gamer, click to read on.
I am decidedly at the point in my life where I’m just like “you know what, I’m too tired to do anything other than rearrange the furniture in my Animal Crossing house right now.” And that’s okay. I’m pacing myself.
Anyways, I know everyone else has been saying it already, but I cannot believe that it’s July already. It took me three days to remember to change my wall calendar to the next month. But hey, look at us! We’ve made it so far already! That’s definitely something to be proud of and thankful for.
When I wasn’t losing track of time this month, I was blogging about:
You may be asking yourself, what happened to Maggie? She wrote one (1) thing about the apocalypse and then dropped off the face of the earth, what gives?
Life. Life is what gives.
It should come as no surprise that the last few months have been full of… happenings that required me to make some temporary adjustments to my life. One of those adjustments was going on an “unplanned indefinite hiatus,” as a band I liked once put it. The quick explanation is that combining work, school, senioritis, and a magnified lack of motivation due to the happenings made things pretty challenging!
But things are different now! I’m graduated (!) and unemployed (?!) which means two obstacles are out of the way for the time being. One of the first things I wanted to do was fall back into my blogging routine, and fall into it I shall.
And what better way to do so than to give a major life update? I promise it won’t all be boring stuff, because I read a lot of books these past few months, played some new video games, and even wrote some words if you can believe it. So onward!
My life, like those of many others, has been rather chaotic this March, so blogging has taken a backseat to things like passing my classes and staying mentally coherent.
But hey, I’m back, at least for right now! And while it’s not on schedule by any means, I still want to share my February in review (thank goodness I took notes for it earlier this month). In some ways, it might be rather nice to look back on when things were sort of normal.
But first, blog posts! In February, I wrote about: